Champlain College, Burlington, VT

Bachelor of Science in Game Design, Anticipated completion: May 2025

  • Specializing in Game Programming
  • Champlain College Marksmanship Club, Range Safety Officer

Nassau Community College, Uniondale, NY

Attendance: August 2019 – May 2021


Game Design Skills: Proficient with design documentation, scripting, and systems design.

Team Oriented: Experienced collaborator with Agile development projects.

Critical Thinker: Enjoys solving technical, design, and user problems on a variety of projects.

Technology Skills:

C++, Unity Engine, Inkscape, Adobe Audition; Fusion 360; Google Drive; LibreOffice Writer; Java

Role Experience:

Sidewalk Fish

Systems Designer, Team Pool Table, Burlington, VT, October 2022-December 2022

  • Worked as a Designer on a team of 5 creating a dexterity based board game.
  • Created and refined the game’s ruleset, game pieces, and board design.
  • Engaged in Agile production duties, such as organizing meetings, logs, stories, and team tasks.

Access for Granted

Systems and UI Designer, Team Sam Spam, Burlington, VT, February 2023-March 2023

  • Work as a Designer on a team of 5 creating an educational top down puzzle game.
  • Created game systems, player’s user interface, and scripts for the game’s objectives and UI.

The Finals

Playtester, Embark Studios, Online, September 2022

  • Tested and gave feedback on gameplay balance, pacing, and overall experience.
  • Contributed diagnostic information for improving gameplay performance on consumer machines.

Additional Work Experience:

IT Assistant, Acuiderm, Flushing, NY, 2018-2021

  • Helped maintain network systems around the Acuiderm office in Flushing, NY
  • Acquired training for assisting dermatologic surgeries and required operating machinery.