
Jonathan Cui
Game Designer
Hi, I'm a Game Design graduate from Champlain College. I aim to craft fulfilling digital experiences, and aspire to enter the video game industry. Loves dogs, 3D printing, and FPS games. Currently living on Long Island, New York.
Poly Vinyl Pests!
Role: UI and Upgrade Designer
A top down shooter about ants, conquering monsters with your teammates, and then betraying and fighting against said teammates.
Directed, designed, and implemented multiple attributes of the game like the UI, combat abilities, and level design. Utilized various features of Unity 6 engine.

Liminal Detective
Role: Gameplay Designer
A third person action game about using using demonic abilities to fight demons and solve a murder investigation. Designed the combat loop and implemented various aspects of them in engine, utilizing the various tools of Unreal Engine 5.

Sidewalk Fish
Role: Gameplay Designer
A lighthearted board game for all ages, Sidewalk Fish tests the motor skills of players to see how many fish they can pick up and rescue utilizing various whacky tools.
Designed various aspects of the core gameplay loop, created the gameplay pieces, and designed the tools that are used to pick up the fish.