Education:
Champlain College, Burlington, VT
Bachelor of Science in Game Design, Anticipated completion: May 2025
- Specializing in Game Programming
- Champlain College Marksmanship Club, Range Safety Officer
Nassau Community College, Uniondale, NY
Attendance: August 2019 – May 2021
Attributes:
Game Design Skills: Proficient with design documentation, scripting, and systems design.
Team Oriented: Experienced collaborator with Agile development projects.
Critical Thinker: Enjoys solving technical, design, and user problems on a variety of projects.
Technology Skills:
C++, Unity Engine, Inkscape, Adobe Audition; Fusion 360; Google Drive; LibreOffice Writer; Java
Role Experience:
Sidewalk Fish
Systems Designer, Team Pool Table, Burlington, VT, October 2022-December 2022
- Worked as a Designer on a team of 5 creating a dexterity based board game.
- Created and refined the game’s ruleset, game pieces, and board design.
- Engaged in Agile production duties, such as organizing meetings, logs, stories, and team tasks.
Access for Granted
Systems and UI Designer, Team Sam Spam, Burlington, VT, February 2023-March 2023
- Work as a Designer on a team of 5 creating an educational top down puzzle game.
- Created game systems, player’s user interface, and scripts for the game’s objectives and UI.
The Finals
Playtester, Embark Studios, Online, September 2022
- Tested and gave feedback on gameplay balance, pacing, and overall experience.
- Contributed diagnostic information for improving gameplay performance on consumer machines.
Additional Work Experience:
IT Assistant, Acuiderm, Flushing, NY, 2018-2021
- Helped maintain network systems around the Acuiderm office in Flushing, NY
- Acquired training for assisting dermatologic surgeries and required operating machinery.